The Social Intelligence and Multi-Sensing group is part of the Computer Science department of the University of Geneva and the INIT institute (Data science and computational intelligence center) from HEPIA. This collaboration allows to facilitate the transfert of fundamental research to the market. We are also members of the Swiss Center for Affective Sciences.
We sense human by combining several sources of information (Brain and physiological signals, facial expressions, eye-tracking…)
We apply machine learning, deep learning and hypothesis testing
We interpret signals to asses people’s emotional states and social behaviors (but not only !)
We aim at measuring people in their ecological environment
We enhance interaction
We love games, entertainment and want to promote fun
In this project, we propose AI-based and serious-game based solutions to provide guidance and training to HCPs to document precisely the characteristics, treatment and evolution of wounds.
The broadcasting of original media through online platforms like YouTube or Twitch, referred to as “streaming”, is today more popular than traditional TV.
In any encounter the first moments are critical and the impressions that we form of others matter.
Affective computing is now an important research area of computer science with existing ties with the humanities as is demonstrated by the activities in text sentiment analysis and affective tagging of movies.
The project “Affective computing and emotion awareness in computer-mediated interaction” aims at developing emotion awareness tools (EAT) to improve the collaborative processes and outcomes of people working together through computers.